Each mainline entry of a preventing recreation at all times introduces one thing new to the established IP, and Tekken 8 gained’t be any totally different.
Due to IGN, we’ve got an in-depth have a look at the sport’s Warmth System which can permit gamers the selection to spend the vitality of their first spherical or simply wait to eat on the meter piece by piece throughout a battle. Test it:
We received to play about 4 hours of Tekken 8 and walked away extraordinarily impressed. Right here’s our first hands-on preview and impressions of Tekken 8, breaking down the Warmth System, the brand new Basic Management scheme, and way more.
Whereas Tekken’s method had began out fairly fundamental, the builders have been introducing new components with each mainline entry; even Tekken 6 launched the Rage System which makes fighters extra highly effective once they’re on the final legs of their HP. We’ve but to see extra of this new Warmth System but, however primarily based on what recreation critics are saying it may very effectively be an enchancment to the franchise as a complete.
Right here’s the official overview for Tekken 8:
Developed by Bandai Namco Studios, Tekken 8 pushes the envelope for preventing video games and takes full benefit of the facility of the most recent era of consoles by creating one of the vital visually gorgeous and immersive titles within the style but. Tekken 8 picks up after the ugly battle that led to Heihachi Mishima’s defeat, specializing in a brand new rivalry pitting father in opposition to son as Jin Kazama stands in defiance in opposition to Kazuya Mishima’s quest for world dominance.
Tekken 8 nonetheless has no launch date, however fingers crossed it comes out to all main con